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[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]

MML1 Bonne Machines - Zuuf Gelede

Zuuf Gelede
Hit Points: 96
These submarines come in yellow and red varieties, and launch an all out assault on MegaMan when he heads to Lake Jyun.

The yellow Zuuf Geleido launch missiles though the air which are aimed primarily at MegaMan, but are often likely to miss their target completely.

The red Zuuf Geleido on the other hand, fire torpedos just beneath the water's surface in an attempt to destroy MegaMan and Roll's boat.

The submarines are slow moving, and do not pursue the ship for the most part. They are easily destroyed after minimal combat, but their large numbers make up for the lack of strength.

Technical Details